
Tap story Inc.
Full job description
Responsibilities:
– Reporting to the Post Producer and serving as VFX Artist on GoodShort mini web series.
– Designing and developing 3D assets such as characters, creatures, environments, and props to enhance the visual storytelling of our shows.
– Collaborating with the creative team to conceptualize and execute compelling VFX sequences that align with the thematic elements and narrative of each episode.
– Integrating 3D assets seamlessly into live-action footage, ensuring a cohesive and immersive viewing experience for our audience.
– Utilizing industry-standard software and techniques to animate characters and objects, simulate natural phenomena, and create dynamic visual effects.
– Optimizing 3D models and VFX elements for performance and compatibility across various platforms and devices.
– Managing and organizing project files, assets, and resources to facilitate efficient workflow and collaboration within the production team.
– Keeping abreast of emerging trends, tools, and techniques in 3D animation and VFX to continually enhance the quality and innovation of our content.
– Collaborating with directors, producers, and other team members to brainstorm ideas, provide creative input, and troubleshoot technical challenges throughout the production process.
– Ensuring adherence to project timelines, milestones, and budget constraints while maintaining the highest standards of quality and artistic integrity.
– Contributing to a positive and collaborative work environment, fostering creativity, innovation, and teamwork among fellow artists and colleagues.
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Requirements:
– This position requires strong artistic sensibilities and technical skills, where we’re looking for someone passionate about making episodic content, who is an excellent problem-solver, and an effective communicator.
– Experience with simulation and Animation/VFX software (FumeFX, Blender, Houdini, Maya, 3ds Max, etc.)
– Compositing knowledge (After Effects, Nuke, Fusion, Photoshop, etc.)
– Demo reel or website showing previous VFX work.
– Ability to work collaboratively between different departments as well as independently, and be able to drive initiatives through to completion.
– Eye for timing, weight, realism, color, volume, energy, and other particle aesthetics.
– Ability to create all required art assets needed for particle effects and level atmospherics.
– Experienced technical ability within VFX, and strong general skills in understanding multiple disciplines.
– Able to stay within budgets and understand platform limitations.
– Strong troubleshooting and interpersonal skills.
– Ability to perform rigid body and soft body simulations/animations.
Preferred Qualifications:
– Bachelor’s degree in Film Production, Animation, Interactive Media or related field.
– Ability and equipment to work from home if needed.
– Understanding of scripting and programming concepts
– Bilingual in Mandarin is a plus.
– Experience in 2D animation and storyboarding is a plus plus.