3D Generalist

PixelLux seeks a dynamic and enthusiastic 3D Generalist to work with us in our busy studio.

PixelLux is a full service company supplying both technical and creative services for integrated video in theatre, live events, TV & film, experiential, immersive and architectural installations. The wider PixelLux comprises a team of expert content creators, system integrators, specialist producers and programmers that are hand-picked according to the needs of each project who work with our core team of Creative Technologists and Designers. We pride ourselves on being innovative whilst also providing high quality craftsmanship and professionalism.

We are looking for a 3D Generalist to join our dynamic team. The ideal candidate will be excited to work in a bustling studio environment and have the ability to work across multiple projects simultaneously. With a keen eye for detail and a strong sense of visual composition and storytelling. The candidate will display exceptional and proactive creativity whilst also having a desire for learning, collaboration and creative/professional development and the ability to work to a strong brief.

With offices in North London and Brighton, our team works collaboratively from both locations as well as working remotely. Although we are happy to support hybrid working, you will be required to commute to our offices from time to time. Due to the nature of the industry, there will also be a requirement to travel across the UK and the world and work outside of standard office hours. This will include evenings and weekends.

Duties & Responsibilities will include:

  • Creating and/or responding to storyboards to guide the animation process
  • Developing high-quality 3D models and animations for projects across multiple platforms
  • Working collaboratively with both internal and external creative teams, developing 3D assets, environments and animated sequences that align with the vision of the production
  • Using animation software to produce high quality, detailed content
  • Add lighting, texture, shading, colour and special effects to scenes/assets
  • Working with the systems design team to establish and deliver a productive workflow for each project

Skills/Qualifications:

  • Proven experience of working in a studio or production company environment
  • Knowledge of 3D software, particularly Unreal Engine, Cinema 4D. Texturing/Shading software such as Substance or Z brush is also desirable.
  • Basic knowledge of Art theory e.g. composition and colour theory
  • A strong portfolio, with examples of great 3D animation/motion graphic executions across a number of different channels
  • Great Visual storytelling and editing skills
  • Solid technical knowledge of Windows and Mac OS systems and software and the ability to optimise and troubleshoot workstations in use for the above activities
  • Ability to work independently and use own initiative
  • Strong communication skills
  • Good time management skills
  • Keen eye for detail and precision
  • Ability to work to deadlines and manage several projects simultaneously

Desirable Skills:

  • Knowledge of real time software such as TouchDesigner/Notch
  • Knowledge of CAD software such as Autocad/Sketchup/Vectorworks
  • Experience of motion capture technology
  • Knowledge of 2D animation software, particularly the Adobe suite (Premier Pro/AFX/ Photoshop)
  • Experience of editing film footage including chroma keying

What we offer:

  • Access to top of the range hardware remotely and in the Studio
  • Hybrid/Remote working
  • Generous ‘TOIL’ when working out of your normal days/hours
  • Opportunities for personal and professional development
  • Flexible working patterns to suit you
  • Career progression

To apply:

Please send a CV and your portfolio to office@pixel-lux.com

To apply for this job, visit this link:
https://www.pixel-lux.com/who-we-are/work-with-us/

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