Creative Technologist

What you’d do

 

•    Spec and build control systems for custom kinetic, lighting, and interactive pieces — motors, sensors, actuators, LED

•    Write the code that runs them, and the failsafes for when something jams at 2am on load-in

•    Wire and document panels, harnesses, and enclosures that survive a truck ride and a week outdoors

•    Work directly with our fabricators from concept through onsite commissioning, not handed a finished object and asked to make it move

•    Be on site for install and show days when the build calls for it

 

What you need

 

•    Real builds you can point to that moved, lit up, or reacted — and shipped

•    Motor control fluency: steppers, servos, VFDs, encoders, limit switches, e-stops

•    Microcontroller and/or PLC work (Arduino/Teensy/ESP32, Raspberry Pi, or industrial equivalents)

•    DMX/Art-Net and show control; TouchDesigner, Madrix, QLab, or similar

•    Comfortable with a multimeter, a crimper, and a wiring diagram you have to draw yourself

•    LA-based and able to work in a shop, not just remote

 

Bonus

 

•    Pneumatics or hydraulics

•    Load and structural instincts on moving assemblies

•    Fire, water, fog, or CO₂ effects and the permitting that comes with them

•    Anything festival, touring, or theme park

 

To apply

Send a reel or 3–5 project links with a line on each: what you were responsible for, and what the control system actually was. Then answer this: tell me about a build that failed on site — what broke, and what you did in the moment.

Email Moeltycreative@gmail.com

To apply for this job, visit this link:
Moeltycreative@gmail.com

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