Senior Unreal Artist

Madison Square Garden Entertainment Corp. (MSG Entertainment) is a leader in live entertainment, delivering unforgettable experiences while forging deep connections with diverse and passionate audiences. The Company’s portfolio includes a collection of world-renowned venues – New York’s Madison Square Garden, The Theater at Madison Square Garden, Radio City Music Hall, and Beacon Theatre; and The Chicago Theatre – that showcase a broad array of sporting events, concerts, family shows, and special events for millions of guests annually. In addition, the Company features the original production, the Christmas Spectacular Starring the Radio City Rockettes, which has been a holiday tradition for 90 years. More information is available at

Who are we hiring?

We are seeking an experienced Sr Unreal Artist to join the Exo Sphere Creative Design Services (CDS) Production team in the development of technology and content for the Exo Sphere. This artist is key creating in helping guide the development of an unreal pipeline to create and delivery final content that goes up on Exo Sphere, versed in years of Unreal content creation.

An integral part of our Production and Creative team, responsible for the execution of visual content across a gamut of immersive experiences and Ads on Exo Sphere. The ideal candidate is progressive, forward thinking, values design, storytelling, animation, innovation, and enjoys pushing the creative boundaries to visualize the unseen. They work with the Creative Directors, VFX Supervisors, and project leadership to contribute to the execution of large-scale content production, delivering world-class ideas and first-of-its-kind experiences and innovations. This artist will be part of a larger Production team creating final content for the Exo Sphere venue.

What will you do? 

Apply design thinking to solving Exo Sphere-specific content challenges.
Lead and guide other artists, producing high-level content by using Unreal
Work through the lifecycle of the content, advise on where efficiencies can be gained via Unreal and associated tools.
Stay up-to-date with trends in art, design, and Ai technology.
Work with supervisors to address notes from clients or creative teams to create content.
Assist supervisors with creating schedules and timelines for projects.
Mentor junior artists or other motion graphics artists in current and advancing Unreal toolsets.
Create templates in Unreal, including efficiencies and plugins.
Familiar in Experiential Innovation: AR, XR, VR and integration with 3rd party XR tools
Document tools and techniques for departmental reference.
Collaborate with the team to solve complex challenges and contribute to best practices and workflows from development to compositing.
Additional responsibilities as assigned by the supervisor.

What do you need to succeed? 

8+ years of experience in the VFX, gaming, animation or related industry, with experience in a supervisory role a bonus.
Expert level experience in all aspects of UE
Experienced in Realtime Innovation and production delivery out of Unreal
Strong understanding of VFX pipelines, workflows, best practices, and common software such as C4D, Nuke, Premier
Proven track record of delivering high-quality Unreal content for film, television, commercials, VR, or theme park projects.
Experienced knowledge of Unreal, it’s plugins and related tools and tools.
Exceptional problem-solving skills and the ability to think creatively under pressure.
Strong communication and interpersonal skills, with the ability to collaborate effectively with other departments and stakeholders.
Passion for innovation and a commitment to staying at the forefront of industry trends and technologies.
Ability to manage multiple projects simultaneously, balancing creative and technical demands.

Job Overview
Job Location