Real Time Content Designer

Crossroads Church

Real Time Content Designer
Team: Video Team
Location: National Oakley
Crossroads Church is a multi-site, interdenominational church located in the Midwest. Our Churches are located primarily in Ohio and Kentucky, and we have an online presence that serves thousands of people monthly.
We believe that telling the redemptive story of Jesus is the best story we could ever tell. And you will notice that we love to use the best tools to get that story out to the world. . We value creativity, adventure, authenticity and tenacity.
Our desire is to model our staff and church community after the church in Revelation where people of all nations, tribes peoples and tongues worshiped [and worked] together. Admittedly, we are not there, but we think about this with every hire and person who enters our buildings.
This role works under the direction of the Senior Real Time Content Designer and in close collaboration with Experience Team creatives to translate creative vision and produce animation, cohesive graphics packages, and environmental elements to create an immersive weekend experience. The primary focus of this role is content for a large LED volume for weekend services but may also include AR/XR projects as well. A solid foundation and experience in 3D work is absolute.

We are looking for an artist with a strong aesthetic sensibility with the drive to create excellent worand tostay on the cutting edge of this technology as it continues to evolve rapidly.

  • 1-5+ years of professional motion graphics experience (please submit a reel or samples of work).
  • Proficient in content creation and integration in a game engine.
  • Experience working with 3D design including: modeling, texturing/materials, UV mapping, virtual lighting and rendering.
  • Experience creating generative and interactive content as well as real-time content rendering and modification.
  • Robust understanding of data routing including: ASCN, Midi, ArtNet, and OSC.
  • Familiarity with a broadcast video environment including digital signal processing and stage lighting systems.
  • Any experience with interactive/infared tracking systems (leapmotion, kinect, etc.) is a plus.
Software experience
  • Disguise
  • Touch Designer
  • Notch
  • Unreal Engine
  • Unity
  • Stage Precision
  • Cinema 4D
  • Maya
  • Vectorworks
  • Adobe Creative Suite
  • Design and execute a variety of assets (digital environments, animation, graphics packages, etc.) to create an immersive weekend experience that is cohesive with the overall creative direction.
  • Execute a weekly production plan for asset creation.
  • Maintain documentation of technical and workflow problems and solutions.
  • Work to create and maintain a library of assets, templates and presets.
  • Must commit to expectations detailed in the “I Promise” document including using the Bible as the ultimate standard of truth, practicing spiritual disciplines and pursuing personal purity.
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