Antoinette Bumatay-Chan


Antoinette Bumatay-Chan

Creative Developer

Member Since 2024


I have a decade of experience bringing concepts to reality in varying scales of interactive media, from intimate augmented reality storytelling on a phone screen to navigating through collections of art projected on massive touch film walls. Ultimately, I love combining my interests of art, design, and technology to create beautiful captivating experiences that inspire curiosity, joy, movement, and play.


Texas A&M University MS in Visualization
UC Davis BS in Mechanical Engineering

Work & Experience

Technical Artist Invisible Thread

● Worked on an award-winning augmented reality mural experience, Emerging Radiance (Best Brand-Supported Immersive Project at the Tribeca X Awards)
● Led version control initiative for project efforts to improve company’s best practices
● Brought augmented reality objects and filters from creative vision to deliverable using Spark AR and Blender

Lead Interactive Developer Downstream

● Developed unique functional prototype software applications to help support designers’ vision and demonstrate preliminary ideas and technologies to clients
● Led software development efforts of a touch-interactive digital art museum for Boise State University from prototype to installation
● Oversaw the work of junior developers and contractors

Interactive Developer Downstream

● Promoted to Lead Interactive Developer
● Developed software applications using C++ and our internal framework for unique large scale interactive projects for Fort Bragg, Fidelity, North Western Mutual, Verizon, Las Vegas Raiders, VMware, Hitachi, and F5

Design Technologist Freelancer (Defunct)

● Designed and facilitated usability research studies, recruited participants, and synthesized research evidence for client wellness app
● Provided additional interaction design support and documented work flows for strategy, UX, visual design, and testing

New Technology Group Intern Walt Disney World

● Provided R&D support for technical and creative interactive design of various demo prototypes
● Assembled multi-camera rig and wrote script to interface with larger app
● Designed and 3D printed mounts for demo prototype hardware

Creative Technologist Intern AKQA

● Created interactive generative art mandala using real-time physical inputs from yoga sequence for final intern project
● Won first place in a week long hack-a-thon competition to move from problem to presentation-ready prototype for Visa
● Worked on motion graphic design for in-house and various client projects including Levi’s and Activision

Graduate Research Assistant Texas A&M University

● Programmed, fabricated, and maintained interactive LED costumes for the Dance Department

Graduate Teaching Assistant Texas A&M University

● Provided technical support to an undergraduate interactive technology studio focusing on creative therapeutic technologies
● Graded programming assignments and provided additional technical support for digital image and rendering and shading courses

Professional Skills

  • 3d generalis
  • Adobe creative suite
  • C++
  • Cinder
  • creative code
  • Figma
  • Git
  • Interactive Design
  • JavaScript
  • OpenGL
  • P5.js
  • React.js
  • shaders
  • Spark AR
  • Visual Studio