Bio
I have a decade of experience bringing concepts to reality in varying scales of interactive media, from intimate augmented reality storytelling on a phone screen to navigating through collections of art projected on massive touch film walls. Ultimately, I love combining my interests of art, design, and technology to create beautiful captivating experiences that inspire curiosity, joy, movement, and play.
Education
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2012-2015
Texas A&M University MS in Visualization
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2006-2010
UC Davis BS in Mechanical Engineering
Work & Experience
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Technical Artist Invisible Thread2021-2022
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● Worked on an award-winning augmented reality mural experience, Emerging Radiance (Best Brand-Supported Immersive Project at the Tribeca X Awards)
● Led version control initiative for project efforts to improve company’s best practices
● Brought augmented reality objects and filters from creative vision to deliverable using Spark AR and Blender -
Lead Interactive Developer Downstream2019-2021
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● Developed unique functional prototype software applications to help support designers’ vision and demonstrate preliminary ideas and technologies to clients
● Led software development efforts of a touch-interactive digital art museum for Boise State University from prototype to installation
● Oversaw the work of junior developers and contractors -
Interactive Developer Downstream2015-2019
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● Promoted to Lead Interactive Developer
● Developed software applications using C++ and our internal framework for unique large scale interactive projects for Fort Bragg, Fidelity, North Western Mutual, Verizon, Las Vegas Raiders, VMware, Hitachi, and F5 -
Design Technologist Freelancer Junior.io (Defunct)2016
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● Designed and facilitated usability research studies, recruited participants, and synthesized research evidence for client wellness app
● Provided additional interaction design support and documented work flows for strategy, UX, visual design, and testing -
New Technology Group Intern Walt Disney World2015
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● Provided R&D support for technical and creative interactive design of various demo prototypes
● Assembled multi-camera rig and wrote script to interface with larger app
● Designed and 3D printed mounts for demo prototype hardware -
Creative Technologist Intern AKQA2015
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● Created interactive generative art mandala using real-time physical inputs from yoga sequence for final intern project
● Won first place in a week long hack-a-thon competition to move from problem to presentation-ready prototype for Visa
● Worked on motion graphic design for in-house and various client projects including Levi’s and Activision -
Graduate Research Assistant Texas A&M University2014-2015
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● Programmed, fabricated, and maintained interactive LED costumes for the Dance Department
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Graduate Teaching Assistant Texas A&M University2013-2014
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● Provided technical support to an undergraduate interactive technology studio focusing on creative therapeutic technologies
● Graded programming assignments and provided additional technical support for digital image and rendering and shading courses
Professional Skills
- 3d generalis
- Adobe creative suite
- C++
- Cinder
- creative code
- Figma
- Git
- HTML5/CSS
- Interactive Design
- JavaScript
- OpenGL
- P5.js
- React.js
- shaders
- Spark AR
- Visual Studio