Antoinette Bumatay-Chan

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Antoinette Bumatay-Chan

Creative Developer

ant.bchan@gmail.com

Member Since 2024

Bio

I have a decade of experience bringing concepts to reality in varying scales of interactive media, from intimate augmented reality storytelling on a phone screen to navigating through collections of art projected on massive touch film walls. Ultimately, I love combining my interests of art, design, and technology to create beautiful captivating experiences that inspire curiosity, joy, movement, and play.

Education

2012-2015
Texas A&M University MS in Visualization
2006-2010
UC Davis BS in Mechanical Engineering

Work & Experience

Technical Artist Invisible Thread
2021-2022

● Worked on an award-winning augmented reality mural experience, Emerging Radiance (Best Brand-Supported Immersive Project at the Tribeca X Awards)
● Led version control initiative for project efforts to improve company’s best practices
● Brought augmented reality objects and filters from creative vision to deliverable using Spark AR and Blender

Lead Interactive Developer Downstream
2019-2021

● Developed unique functional prototype software applications to help support designers’ vision and demonstrate preliminary ideas and technologies to clients
● Led software development efforts of a touch-interactive digital art museum for Boise State University from prototype to installation
● Oversaw the work of junior developers and contractors

Interactive Developer Downstream
2015-2019

● Promoted to Lead Interactive Developer
● Developed software applications using C++ and our internal framework for unique large scale interactive projects for Fort Bragg, Fidelity, North Western Mutual, Verizon, Las Vegas Raiders, VMware, Hitachi, and F5

Design Technologist Freelancer Junior.io (Defunct)
2016

● Designed and facilitated usability research studies, recruited participants, and synthesized research evidence for client wellness app
● Provided additional interaction design support and documented work flows for strategy, UX, visual design, and testing

New Technology Group Intern Walt Disney World
2015

● Provided R&D support for technical and creative interactive design of various demo prototypes
● Assembled multi-camera rig and wrote script to interface with larger app
● Designed and 3D printed mounts for demo prototype hardware

Creative Technologist Intern AKQA
2015

● Created interactive generative art mandala using real-time physical inputs from yoga sequence for final intern project
● Won first place in a week long hack-a-thon competition to move from problem to presentation-ready prototype for Visa
● Worked on motion graphic design for in-house and various client projects including Levi’s and Activision

Graduate Research Assistant Texas A&M University
2014-2015

● Programmed, fabricated, and maintained interactive LED costumes for the Dance Department

Graduate Teaching Assistant Texas A&M University
2013-2014

● Provided technical support to an undergraduate interactive technology studio focusing on creative therapeutic technologies
● Graded programming assignments and provided additional technical support for digital image and rendering and shading courses

Professional Skills

  • 3d generalis
  • Adobe creative suite
  • C++
  • Cinder
  • creative code
  • Figma
  • Git
  • HTML5/CSS
  • Interactive Design
  • JavaScript
  • OpenGL
  • P5.js
  • React.js
  • shaders
  • Spark AR
  • Visual Studio
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