Danny Clarke

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Danny Clarke

Artist | Touch Designer Developer | Creative Producer

danny@subsense.art

Member Since 2023

Bio

Danny Clarke is an interdisciplinary artist-researcher and creative producer whose practice brings together sensory experiences, multimedia narratives, sound ecology, and bio-rhythmic sonification that invites deep listening of agential ecologies and the botanical world. He’s a highly motivated and creative artist with diverse skills and experience in research, experiential media, experimental storytelling, interactive media art, computational design, digital fabrication, and creative technologies. He has a demonstrated track record of managing projects, leading teams, teaching, and sharing knowledge and skills. Danny is passionate about creating meaningful experiences and impactful narratives in immersive environments.

Education

2021-2023
Harvard University Graduate School of Design Master in Design Studies

Artistic + Design Research

Multimedia Narratives and Sensory Experiences

Interactive Media and Immersive Environments

Computation Design and Creative Technology

2013-2020
Boston Architectural College Bachelor of Science in Architecture

Salutatorian Undergraduate

The Edwin T. Steffian, ’10 (Hon.) Centennial Scholarship Award: Bachelor’s Degree Project

Work & Experience

Research Assistant, Just City Labs Professional Experience Harvard Graduate School of Design
Sept 2022 - Present

Planning and designing an exhibition with a small design team for the 2023 Venice Architectural Biennale opening in May.
Contributing computational design, ceramic 3D printing with robotic arm, digital fabrication, narrative building, and designing and fabricating an interactive audio playback experience.

Teaching Fellow Harvard Graduate School of Education
Sept 2022 – Dec 2022

Teaching design thinking and digital fabrication to educators without prior experience in maker spaces.

Planning and preparing classes and lectures with the teaching team focusing on constructivist learning theory.

Giving lectures on design thinking, design processes, constructive criticism, digital fabrication, and basic electronics.

Design Researcher Intern CoEverything
Jan 2017 – Aug 2021

Designing and producing a podcast series called “CoTangent” as part of the firm’s educational media.

Digital Fabrication Team Leader Island Exterior Fabricators
Jan 2017 – Aug 2021

Directing fabrication teams in Boston and NYC in the development of high-performance facade systems.

Assisting with strategic planning and implementation of companywide digital practices and workflows.

Interviewing, selecting, and coordinating with external design partners as director of digital fabrication.

Project Engineer C.W. Keller & Associates
Project Engineer

Leading project development, fabrication, and installation for bespoke architectural and interior designs

Professional Skills

  • 3D Studio Max
  • Ableton
  • Adobe creative suite
  • Blender
  • C#
  • digital fabrication
  • JavaScript
  • p5js
  • Processing
  • Python
  • Rhino 3D + Grasshopper
  • robotics
  • TouchDesigner
  • Unreal Engine
  • Various other 3D Modeling and Rendering platforms

Certifications

  • TouchDesigner Operation Foundations

    Awarded: Jun 28, 2021

    Awarded To: Danny Clarke

    VERIFY