Bio
Superside / Senior Creative Technologist
JANUARY 2025 – JUNE 2025, REMOTE / WORLDWIDE
- Extended industry-standard software such as Figma by integrating programmatic automation and Large Language Models via agents using Typescript, the OpenAI SDK, and the AI SDK.
- Explored, analyzed, and proposed innovative AI-driven solutions through prompt optimization frameworks including DSPy and TextGrad.
- Led the creation and iterative development of a Minimum Viable Product using Typescript, Preact, TailwindCSS, and RSBuild.
- Extended the existing Python backend built with FastAPI and translated it directly into a Typescript and Express implementation.
Artificial Rome / Creative Technologist
JUNE 2019 – DECEMBER 2024, BERLIN
- Conceptualised and developed an AI based face swap backend to support the SOIL metaverse platform for Clarins skincare
- Led the creation and evolution of the SOIL metaverse platform for the Diesel Vert / iF Design Awards / Metaverse Fashion Week campaigns. Specializing in full stack development with Docker, Express, React, Redux, and Typescript.
- Solving development bottleneck by creating a Jenkins pipeline for daily Unreal Engine builds, cutting build and deployment time from 4 hours to 25 mins with AWS, Unity Cloud and PureWeb for deployment.
- Prototyping a driving interactive installation using Zed 3D depth cameras, Unreal Engine for Mercedes AMG.
- Conceiving hardware and software setup / maintenance for interactive installations across 5 global sites (Barcelona, Tokyo, LA, New York, Paris) with direct client support for Diesel.
somaticbits / Creative Technologist
AUGUST 2015 – PRESENT, BERLIN
- Delved into a wide array of creative technologies spanning from machine learning to immersive installations, generative art, and sensor-based art.
- Completed an Alchemy Blockchain bootcamp focusing on Ethers.js, Solidity, Typescript, creating a fully on-chain generative artwork
- Developed command-line tools for seamless interaction with the Tezos blockchain, utilizing Typescript and Node.js, enabling batch minting
- Led 5 workshops with subjects ranging from generative art, NFTs, to node-based programming with TouchDesigner or Cables.gl
Education
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SEPTEMBER 2018 - NOVEMBER 2022
CODE Berlin BSc Software Engineering
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Transitioned from a design background to software development driven by a passion for creating immersive art installations and generative art systems.
Led diverse teams in producing multiple art projects, culminating in a blockchain-specific project for the thesis
Developed “metacells,” a generative art framework for off-chain NFT projects using TouchDesigner, Python, Node.js, Typescript, and Taquito.
Thesis: Exploration of Blockchain Oracles in Art Installations
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SEPTEMBER 2008 - NOVEMBER 2012
IPAC Design BSa Graphic Design
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Gained proficiency in various design disciplines including UI design, motion design, print design, and movie production.
