David Pettersson

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David Pettersson

Senior Creative Technologist

dtg.pettersson@gmail.com

Member Since 2025

Bio

Superside / Senior Creative Technologist
JANUARY 2025  – JUNE 2025,  REMOTE / WORLDWIDE

  • Extended industry-standard software such as Figma by integrating programmatic automation and Large Language Models via agents using Typescript, the OpenAI SDK, and the AI SDK.
  • Explored, analyzed, and proposed innovative AI-driven solutions through prompt optimization frameworks including DSPy and TextGrad.
  • Led the creation and iterative development of a Minimum Viable Product using Typescript, Preact, TailwindCSS, and RSBuild.
  • Extended the existing Python backend built with FastAPI and translated it directly into a Typescript and Express implementation.

Artificial Rome  / Creative Technologist
JUNE 2019 – DECEMBER 2024,  BERLIN

  • Conceptualised and developed  an AI based face swap backend  to support the SOIL metaverse platform for Clarins skincare
  • Led the creation and evolution of the SOIL metaverse platform for the Diesel Vert / iF Design Awards  / Metaverse Fashion Week campaigns. Specializing in full stack development with Docker, Express, React, Redux, and Typescript.
  • Solving development bottleneck by creating a Jenkins pipeline for daily Unreal Engine builds, cutting build and deployment time from 4 hours to 25 mins with AWS, Unity Cloud and PureWeb for deployment.
  • Prototyping a driving interactive installation using Zed 3D depth cameras, Unreal Engine for Mercedes AMG.
  • Conceiving hardware and software setup / maintenance for interactive installations across 5 global sites (Barcelona, Tokyo, LA, New York, Paris) with direct client support for Diesel.

somaticbits  / Creative Technologist
AUGUST 2015 – PRESENT, BERLIN

  • Delved into a wide array of creative technologies spanning from machine learning to immersive installations, generative art, and sensor-based art.
  • Completed an Alchemy Blockchain bootcamp focusing on Ethers.js, Solidity, Typescript, creating a fully on-chain generative artwork
  • Developed command-line tools for seamless interaction with the Tezos blockchain, utilizing Typescript and Node.js, enabling batch minting
  • Led 5 workshops with subjects ranging from generative art, NFTs, to node-based programming with TouchDesigner or Cables.gl

Education

SEPTEMBER 2018 - NOVEMBER 2022
CODE Berlin BSc Software Engineering

Transitioned from a design background to software development driven by a passion for creating immersive art installations and generative art systems.

Led diverse teams in producing multiple art projects, culminating in a blockchain-specific project for the thesis

Developed “metacells,” a generative art framework for off-chain NFT projects using TouchDesigner, Python, Node.js, Typescript, and Taquito.

Thesis: Exploration of Blockchain Oracles in Art Installations

SEPTEMBER 2008 - NOVEMBER 2012
IPAC Design BSa Graphic Design

Gained proficiency in various design disciplines including UI design, motion design, print design, and movie production.