Member Since 2021
Bio
With an ability to fuse art and technology my passion is to develop interactive and awe-inspiring experiences. My background has included game development, 3D and procedural design as well as production and design of large format content for events and visual effects. Over the past several years I have pursued a direction of developing interactive content as well as producing AR experiences and VR environments for corporate and branding uses. An ideal project for me includes subtle nuances of the natural world which are driven and enhanced by technology.
Education
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1984-1989
Indiana University - Bloomington IN Bachelor of Art - Fine Art
Work & Experience
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Design Manager SAS2002-present
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Game art direction / technical design Southpeak Interactive1997 - 2002
Professional Skills
- C#
- houdini
- Large Format Visual Production
- Painting/drawing
- Project Management
- Python
- TouchDesigner
- Unity