Bio
John C. Kordela
Paso Robles, CA 93446 | (650) 215-8789
JKordela@KordelaVIZ.com | https://www.KordelaVIZ.com
SUMMARY
As a seasoned 3D Visualization Artist, I specialize in creating immersive and interactive visual
experiences for architectural and interior design, experiential and immersive events, and themed
entertainment using VR and digital twins.
My work transforms abstract concepts into vivid, tangible realities, making it easier for clients to
envision and perfect their designs.
I have nearly 20 years of experience in environmental visualization, 3D/BIM
modeling/documentation, and I am a Revit Certified Professional.
EXPERIENCE
3D Visualization Artist May 2022 – April 2024
Mosaic Architects & Interiors, Boulder, CO
• Photorealistic Virtual Reality (VR) Visualization, Animations and still Renderings for
luxury custom estate design and presentation using Unreal Engine 5.
• Architectural design, 3D BIM modeling and CAD drawings/documentation.
• Training team members in emerging technologies.
3D Visualization Artist Apr 2003 – Present
KordelaVIZ, Remote
• Realtime Visualization in Unreal 5, Virtual Reality (VR), Design, Animation, still
Rendering.
• Creation of immersive and interactive visual experiences for architectural and interior
design, experiential and immersive events, exhibitions and themed entertainment using
VR and digital twins.
• Unreal Engine 5 (UE5), Adobe Creative Suite, Revit, 3ds Max, Cinema 4D,
Rhino,Blender, Hand Sketching, Watercolor & Mixed Media, Generative AI (ComfyUI,
Stable Diffusion & various models with custom nodes, Midjourney, etc.). CAD
drawings/documentation.
3D & BIM Modeling Specialist Mar 2016 – May 2022
Asbuilt Services, Portland, OR
• Point Cloud scanning for creation of as-built 3D BIM models, CAD
drawings/documentation.
• Project coordination and quality assurance for entire team.
Architectural Designer Feb 2014 – Mar 2016
Architectural Alliance, Santa Fe, NM
• Design visualization and construction documents for Residential, Commercial and Retail
Architecture.
• Revit, Sketchup, Autocad, 3ds Max, V-Ray, Adobe CS, Hand Sketching.
Virtual Reality (VR) Designer Feb 2011 – Dec 2013
Nielsen Neurofocus, Berkeley, CA
• Photorealistic, virtual environment creation for neuroscientific consumer testing.
• 3ds Max, Cinema 4D, Sketchup, “Quest 2” real-time engine, Adobe Creative Suite.
SKILLS
Visualization & Animation in VR, Architectural Visualization, Photorealistic / Cinematic
Rendering, Illustration & Graphic Design, Lighting, PBR Materials & UV Mapping, 3D
Modeling, BIM Modeling, CAD, Construction Documents, Point Cloud capture and modeling,
“Asbuilt” creation, Generative AI: ComfyUI, Stable Diffusion and various models with custom
nodes, Midjourney, Team Management/Training, Quality Assurance and Pipeline, Unreal Engine
5 (UE5), Adobe Creative Suite, Photoshop, After Effects, Premiere, Indesign, Twinmotion,
Lumion, Enscape, DaVinci Resolve, 3ds Max, Cinema 4D, Blender, V-ray, Chaos Corona, Revit,
Rhino, Sketchup, Autocad, Substance Designer, Houdini.
EDUCATION
3D Modeling and Animation Jun 2000 – Jun 2003
Academy of Art University, San Francisco, CA
Architectural Design Aug 2005 – Jun 2007
Cuesta College, San Luis Obispo, CA
Revit Architecture Professional Certification (110 Hours) Jan 2016 – Feb 2016
Virtual Design and Construction Institute (VDCI), La Jolla, CA
Professional Skills
- “Asbuilt” creation
- 3D modeling
- 3ds Max
- Adobe creative suite
- After Effects
- Architectural Visualization
- Autocad
- BIM Modeling
- Blender
- CAD
- Chaos Corona
- Cinema 4D
- Construction Documents
- DaVinci Resolve
- Enscape
- Generative AI: ComfyUI
- Illustration & Graphic Design
- Indesign
- lighting
- Lumion
- Midjourney
- PBR Materials & UV Mapping
- Photorealistic / Cinematic Rendering
- Photoshop
- Point Cloud capture and modeling
- Premiere
- Quality Assurance and Pipeline
- Revit
- Rhino
- Sketchup
- Stable Diffusion and various models with custom nodes
- Substance Designer.
- Team Management/Training
- Twinmotion
- Unreal Engine 5 (UE5)
- V-ray
- Visualization & Animation in VR