Bio
Dynamic and innovative professional with comprehensive experience in leveraging cutting-edge tools and methodologies to drive creative solutions and enhance user experiences. Skilled in conceptualizing and executing interactive installations, virtual reality experiences, and augmented reality applications. Proficient in utilizing a diverse skill set including UI/UX design, 3D modeling, and programming to drive immersive digital projects. Talent in driving successful software development projects from concept to completion. Well-versed in collaborating with cross-functional teams to deliver projects on time and within budget while exceeding client expectations. Exceptional problem solver with a proven ability to analyze complex challenges in XR and interactive experiences, devising robust solutions to ensure project success and user satisfaction.
Education
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2016/2018
Arizona State University MSTech - Graphic Information Technology
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2005/2009
Western Michigan University Bachelors of Science - Industrial Design
Work & Experience
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Senior Architect for Immersive Software General Motors2022/Present
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Procure and build a robust perforce environment for source control and efficient distribution of 2D/3D assets. Ensure smooth connectivity and asset sharing among artists and developers across global teams. Create Unreal Engine user group to foster a collaborative community for knowledge exchange and skill development among team members. Organize and facilitate regular meetings and discussions to enhance team proficiency in utilizing Unreal Engine for immersive software development.
Designed and developed an internal Marketplace, providing users with a centralized platform to access and retrieve assets efficiently.
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Immersive Lab Engineer General Motors2020/2022
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Took charge as project leader tasked with identifying, assessing, and proposing innovative immersive hardware and software solutions. Conducted thorough assessments of immersive hardware and software technologies to determine suitability for integration into General Motors’ operations. Collaborated with team members to develop and execute strategies for implementation of immersive solutions.
Successfully managed implementation of immersive technologies such as Head-Mounted Displays (HMD), Gloves, and Trackers, contributing to standardization of immersive hardware within General Motors.
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Senior Virtual Reality Designer General Motors2015/2020
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Prepared CAD data for virtual reality reviews to ensure accuracy and compatibility with virtual reality systems such as CAVE and Powerwall. Performed thorough quality checks on CAD data to maintain high standards of visualization and functionality within virtual reality environments. Organized and hosted engaging virtual reality demonstrations for internal stakeholders and external clients.
Engineered an innovative automated tracking tool, enhancing company workflow efficiency and enabling precise identification of growth opportunities in various business sectors.
Implemented emerging technology, such as Head Mounted Displays, and developed a streamlined process for file preparation.
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3D Consultant RTT USA2011/2015
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Supported clients in leveraging cutting-edge technologies to enhance their visual presentations and marketing materials. Carried out in-depth analysis and assessments of client needs aimed at translating requirements into actionable plans and delivering innovative 3D solutions tailored to their specific objectives.
Facilitated knowledge transfer sessions to train colleagues on advanced 3D techniques and best practices.
Played a key role in successful execution of projects by providing expert guidance on selection and implementation of cutting-edge 3D software solutions.
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Technical Artist General Motors2022/2022
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Played an integral role in researching and developing migration of Unreal 4 projects to Unreal 5
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3D Artist RTT AG2011/2011
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Transformed 3D assets from Maya to Deltagen, optimizing visuals for dynamic marketing car configurators.
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3D Generalist Oddlyeven2009/2009
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Supported a top-notch team of artists in crafting compelling marketing assets, fostering collaboration, and achieving project excellence.
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CAD/CAM Operator Models & Tools2009/2010
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Engineered CAD data reversal process, ensuring seamless production workflow and precision in design replication.
Professional Skills
- 3D Modeling & Animation
- Adobe Products
- Blueprints
- C#
- Creative Visualization Techniques
- Cross-Platform Integration
- Deltagen
- Extended Reality Development
- Game Design Principles
- Immersive Storytelling
- Interactive Experience Design
- Interactive Media Technologies
- Manus Gloves
- Motion Capture & Gesture Control
- MS Office Suite
- Oculus Quest
- Product Management
- Software Development Management
- Unity
- Unreal
- User Experience Optimization
- User Interface Design
- Varjo Products
- Virtual Reality Development
- Vive Products
- VRED