I am a new media artist and creative technologist.
My works are interactive metaphors, real-time algorithms exploring the relationships organizing the world we know.
Nature and its beautifully complex systems arise from these relationships, which I simulate, distort and permute to design captivating experiences. I primarily use 3D modelling, shader-based simulations (including particle systems) and procedural noise to achieve visual effects, which are brought to live with various interactive technologies such as Kinect, MIDI, and multi-touch.
University of Notre Dame Bachelors Degree - Mathematics and Finance
- Experience Design
- Interactive Design