Santiago Vazquez

Photo

Santiago Vazquez

Creative Technologist

vsantiago057@gmail.com

Member Since 2026

Bio

Programming: C# | P y thon | Java | JavaScript | jQuer y | Git
Game Dev: Unity 3D | Unity 2D | Meta XR SDK | Unreal Engine 5
Tech & Software: Blender | Cinema 4D | Houdini | Comf yUI | TouchDesigner | Opti Track | n8n | Figma | Webflow | Github

About Me:

Creating immersive interactive experiences at the crossroads of art, technology, and storytelling.

As a Creative Technologist, I create memorable digital experiences. By embracing the transformative potential of artificial intelligence, 3D design and animation and interactive technology, I build unique immersive narratives that captivate and engage audiences.

Working with leading brands:
Meta, KIA, YouTube Creators, Youtube Music, El Palacio de Hierro, Nissan, British Council, Hilton Global Wellness

Latest Award:

Shortlisted @ Global Graduate Showcase 2025
Arts Thread + Google Arts & Culture + Monaco Foundry · nov. 2025

My thesis project “re_sign” was recognized as an emerging graduate project that meaningfully bridges critical research and experiential technology. Developed as an AI-powered immersive installation, it turns live audience text into a shared, evolving narrative—using an LLM + RAG pipeline to interpret each interaction and drive real-time audiovisual transformations (projection, generative visuals, and adaptive sound), while archiving conversations to continuously “learn” and shift across iterations.

Education

2021-2025
CENTRO Diseño Cine y Televisión Bachelor of Science in Creative Computing

Work & Experience

Creative Technologist The Branding People
Feb. 2025 - Current

Led creation o f digital , interactive , and generative content f or clients including Hilton Global Wellness, Hey Banco, MoonBliss, and PANDO, combining real-time 3D production (Cinema 4D, Blender, Houdini , Unity and Unreal Engine 5) with agentic systems ( LLMs) and generative tools to deliver web experiences, installations, and toolkits.

Developed solutions using C#, Python, and JavaScript to connect logic, data, and interactivit y across platforms, boosting audience engagement and brand visibility.

Associate Professor of Transmedia Narratives CENTRO
Aug. 2025 – Present

Guide students in creating cross-platform storytelling experiences using interactive media, digital tools, and emerging technologies, while developing curriculum that integrates real-time 3D production, interactive design, and AI tools, bridging academic theory with industry practice to prepare students for careers in digital media.

Interaction Developer & Experience Designer Cinética Studio
Apr. 2024 – Mar. 2025

Developed immersive 3D interactive experiences for Nissan, YouTube Music, Peso Pluma, Nescafé, and Geely using Unity 3D, C#, Unreal Engine 5, TouchDesigner, and AI tools (ComfyUI), deployed at media and massive events in Mexico City with 5,000+ attendees per event, creating fun, adaptive, and responsive environments that amplified brand presence.

Collaborated with cross-functional teams to translate complex concepts into robust technical solutions, integrating AI technologies to push interactive media boundaries.

Digital Media Designer & Developer Independent Professional
Jan. 2022 – Aug. 2024

Led AR/MR development for Meta, creating augmented reality filters for “Cuaderno Desbordado” (exhibited at CENTRO and Meta Mexico HQ) and a Meta Quest MR experience for “¿A qué sabe el color?” utilizing Spark AR and JavaScript.

Designed and developed interactive installations for El Palacio de Hierro: “Connatural” using DragonO2 volumetric LED system to create immersive brand narratives, and “SINTOPÍA,” an immersive tribute to Japan’s natural beauty exhibited at PH Polanco and Franz Mayer Museum in Mexico City.

UX Lead for an interactive web experience for the British Council (NDA).

Interactive Developer UnADM
Sep. 2019 – Dec. 2021

Developed interactive learning platforms and educational games serving 100,000+ students, improving engagement through web-based simulations and tools in the university’s virtual learning environment.

Collaborated with educators and technologists to transform complex educational concepts into engaging, accessible digital learning solutions.

Professional Skills

  • C#
  • Cinema4D
  • ComfyUI
  • Figma
  • houdini
  • Java
  • JavaScript
  • jQuery
  • n8n
  • Optitrack
  • Python
  • TouchDesigner
  • Unity
  • Unreal Engine 5

Awards

Shortlisted @ Global Graduate Showcase 2025
November 2025

My thesis project “re_sign” was recognized as an emerging graduate project that meaningfully bridges critical research and experiential technology. Developed as an AI-powered immersive installation, it turns live audience text into a shared, evolving narrative—using an LLM + RAG pipeline to interpret each interaction and drive real-time audiovisual transformations (projection, generative visuals, and adaptive sound), while archiving conversations to continuously “learn” and shift across iterations.

Member of New Talent 25' - frame:work
May 2025

Featured on frame:work’s New Talent List ’25. A curated international list spotlighting emerging creators in video design and pixel-based entertainment technology; selected for work in immersive/interactive installations and real-time visuals.

1st Place Winner - Meta's AI Hackathon "Building the Future"
November 2024

With 30% of museums worldwide closing in the last decade, my team and I recognized the challenge of enhancing and modernizing cultural experiences using an agentic LLM system. We developed an assistant based on Meta’s Llama architecture. Our new AI social tool tailors information to individual preferences, languages, and interests—transforming passive visits into immersive, unforgettable personalized experiences on mixed reality headsets or AR-enabled smartphones. This project, designed to rejuvenate cultural engagement and adapt experiences to diverse audiences, earned us the 1st Place Win at Meta’s AI Hackathon “Building the Future”.

1st Place Winner - WANTED DESIGN NYC
May 2024

My team project “SYMBIOME” got selected as 1st place winner at the WANTED DESIGN workshop in New York City. This distinction was awarded by ICFF, Pratt Institute and the amazing Honda Design Team.